

BEST PRACTICE
GAME MODES
Game Mode Infos
Team Death Match (VS)
The classic shooter is played team versus team and comes in two variants. In Team Death Match, the team that eliminates more opponents wins.
Players can instantly respawn after being eliminated.
Elimination
In Elimination, the team that completely knocks out the opposing team wins. Eliminated players must wait until the end of the round. Also known in similar form as "Battle Royale" or "Last Man Standing".
Domination
Here, the goal is to capture and hold flags. Each flag generates one point every 2 seconds. To capture a flag, players must press the glowing button on it with their hand or weapon (similar to Whac-A-Mole). After 5 correct hits, the flag is captured. If a flag was partially captured, only one hit is needed to reclaim it. Also known in similar form as "Hot Zone".
Drone Waves (Coop)
All players work together to fight off waves of drones.
The more players, the more drones appear. As long as one player survives, the team survives. With each wave, stronger and more complex drones appear — up to a total of 10 waves. This mode is great for beginners to get familiar with the gameplay.
Drone Hunt (VS)
Two teams compete to shoot down a set number of flying drones.
The team that destroys more drones wins the round.
Coin Clash (VS)
The team that collects the most coins wins — kills do not count.
This mode works well with laser traps to shift focus toward skill and movement.
Operator Info
Starting a Round
At the beginning of each match, all players should stand in their chosen spawn zone. If Auto Start is enabled, the match starts automatically. Alternatively, the Operator can manually begin the round using the "Start Match" button.
Player is Eliminated
When a player is out, they must return to their spawn zone.
An arrow will guide them back to the correct location.
Laser Traps
For Coin Clash and the upcoming Puzzle Game, it's recommended to place multiple laser traps. This encourages players to move slowly and carefully. You can duplicate a map and create a version with more traps, which can be switched on demand. In shooter modes, traps are less essential but can still add fun elements.
Bullet Speed (Shooter Modes)
In small spaces, set bullet speed to 250–350, so players have a chance to dodge. In large areas, you can go up to 1000. We recommend experimenting — faster isn't always better.
